Prototype v1.2 ->Unity

In this version I’ve integrated the most important factor of our installation, the sound.

I’ve implemented the sound on the same principle as I did in the 1st version, using triggers and I’ve also made a countdown clock of 60 seconds that will play a major role in the amount of time that is permitted to create a song while using the installation.

I still have some problems regarding the moment when the sound should stop. Because, thanks to the OSC connection the person sometimes is identified a bit more after leaving a cube’s area. But with some adjustments I can make it work properly.

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